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Pal Sphere Vfx - Houdini Playground

Small Houdini playground project that I've worked on for my brother in law's youtube channel for his Pal World series content. Decided to play around with some vfx for this Pal Sphere in Houdini.

- Pal sphere entirely model in Houdini (semi procedural approach)
- Procedural ornate pattern creation on Pal sphere in Houdini
- Semi - procedural lightning vfx in Houdini
- Vfx render in Redshift and final composited in Nuke

background pal sphere vfx preview

Houdini flipbook vfx preview before rendering

Semi - procedural lightning fx in Houdini.
- scatter sop with random seed on every frame
- points then fed into pop network only for the sake of getting random age attribute.
- points are then connected based on ID and resampled for procedural arching

Procedural draw ornate pattern on pal sphere model surface in Houdini.
- decided to test and try create a automatic procedural pattern mesh generation network live in Houdini while I draw a curve on a model surface.